Minecraft House Generator
A real, walkable 3D house — not a flat picture. Set the footprint, floor count and roof shape, pick your blocks, and get a proper multi-room build with doors, windows and a ladder shaft between floors.
Doors are plain openings (no block) and the vertical shaft always uses a real ladder block, pinned against a north wall so its exported facing=north default lines up correctly — neither is swappable in v1.
Material list · 473 blocks · 9×14×7
- Oak Planks282(4×64 +26)
- Stone125(1×64 +61)
- Red Terracotta49
- Ladder9
- White Concrete8
Free · no signup · generated entirely in your browser · .schem and .litematic export
How the layout is generated
The interior is split into rooms with a deterministic guillotine partition — the largest room keeps getting cut in half (along its longer side) until it hits your target room count or the footprint is too small to split further. Every split gets a doorway, so every room is always reachable. The roof shrinks inward row by row from the eaves: a gable roof slopes on two sides with the triangular ends closed off as real walls, a hip roof slopes on all four.
Doors are plain openings — no block placed — since a schematic's block palette can only store bare block ids, not orientation. Ladders are the one exception: a real minecraft:ladder, always pinned against a north-facing wall so its default orientation comes out correct on import. Want a flat picture built into blocks instead? Try the pixel art generator.
FAQ
- Is this the same tool as the pixel art / image converter?
- No — the image converter turns a 2D picture into a 1-block-deep wall or floor. This generator builds a real volumetric house from parameters, with no image involved at all.
- Can I edit individual rooms after generating?
- Not in this version — change the parameters (footprint, room count, floors) and regenerate. Manual room editing is planned for a future update.
- Why are there no real staircases?
- Stair blocks need an explicit facing direction that a schematic's block palette can't store safely for an arbitrary layout, so floors connect via a ladder shaft instead — always correctly oriented on import.
- What file formats can I export?
- .schem for WorldEdit and .litematic for Litematica, plus a CSV material list. There's no PNG export — a flat picture of a real 3D house isn't a meaningful preview.
- Does this work on Bedrock?
- .schem and .litematic are Java edition mod formats. There is no Bedrock export path for this tool yet.
From the guides
- How Do I Turn a Photo Into Minecraft?
Step-by-step: turn any photo into Minecraft pixel art — pick the right size, dithering and block palette, then build it from the material list.
- How Do I Import an Image Into Minecraft?
Three ways to get an image into your Minecraft world: paste a .schem with WorldEdit, place it with Litematica, or build by hand from a material list.
- How to Create a Picture in Minecraft
How to build a picture in Minecraft survival or creative: plan the size, choose blocks by color, and place it layer by layer without guesswork.
- How to Turn 3D Models Into Minecraft Builds
What actually works for converting 3D models to Minecraft — voxelizers for true 3D meshes, and image-to-schematic tools for murals of your renders.